#include "crune.h"

namespace Diablo3{
    const char* DEFAULTRUNENAMES[] = {
        QT_TR_NOOP("NORUNE"),
        QT_TR_NOOP("CRIMSONRUNE"),
        QT_TR_NOOP("ALABASTERRUNE"),
        QT_TR_NOOP("INDIGORUNE"),
        QT_TR_NOOP("GOLDENRUNE"),
        QT_TR_NOOP("OBSIDIANRUNE")
    };
    const int MAXRUNES=6;
}

CRune::CRune(const char* iconFile)
{
    icon = QIcon(iconFile);
}
